![]() There is a build up to: yeah my grandpa made me learn stuff on how to survive by leaving me alone in the forest, I was inspired to pursue this extremely hard career, I’ve done and reached this objectives nobody else did, I’m so talented etc… But in the end I’m a washed up young adult who end up taking care of a ruined store in a little town in the middle of nowhere and with a lot of debt to repay (I don’t even know yet how the Grandpa become a “so beloved character, a pillar of the community” aside the hinted vigilante role. I mean we start with a guy/girl who is clearly a young adult (I place it around 24/30 years old). I feel like is written good but some parts of the story doesn’t add up pretty well: Just had the chance to try this title and Is a mixed feeling. ![]() I agree with the posters who noted how the main antagonist felt extremely stupid and fit for a more classical tale than the more modern setting in WoD. All vampires could have been parts of any other vampire story and it could have worked. The game’s biggest flaw, to me, is that it didn’t feel like a proper World of Darkness experience. Not to mention how there are some other ways you can make your ending even worse, getting your RO and cat murdered for example. Now, making some moves to make both of the sides in the equation hate you and/or diminish their power ? Not as easy, especially considering how you may want to declare that you’ll take out both groups in the final fight but couldn’t because it just turned out to be so one-sided. My first playthrough (and I assume it was the same for most of the other people who finished it judging by Steam achievements) I ended up in a 10+ against one situation where my main character didn’t have to do a damn thing to win. What makes the game so charming, to me at least, is that you need to actually work hard to fail. Thank you for a game that is still producing some new areas, after several playthroughs! I suspect this requires a Awareness/Faith/Occult stats test when meeting a certain character. I’ve not worked out how to get the secret ‘Detect that a recent acquaintance is really a vampire’ Achievement, either. Like another player on this forum, I’ve not yet got the Clan Thin-blood Achievement - and am wondering what makes the difference between this Achievement and the full vampire Achievement when Amanda Chastain turns the MC into a vampire. I was surprised it did not boost something like Strength or Dexterity (possibly give players a choice here?). ![]() ![]() I did get the Gift of Blood achievement, but it only seemed to boost my MC’s health and willpower. If it was possible, I would suggest adding another chance to spend Experience Points at the start of Ch.11. But in my latest playthrough, I again came across a situation where I wasn’t given the option to spend my remaining Experience Points at the start of Ch.9 (my MC stayed overnight at Lacey’s, after the park search). I’ve not come across the path where several friends can die - other than the Clan Toreador ending. 4 or 5 (when Adam talks about the mystery night visitor in his family house). Thanks for the tip! I’ve now been able to meet Chastain in Ch.7, which opens up a few fresh options! Glad that Jamir gets an appearance here, as well as his possible appearance in Ch.11. ’ Re: breaking into Amanda’s house: there are a number of things you learn there and also could potentially meet Amanda early.’
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